![]() Ki’tang-class and Ch’Tang-class Raiders DownloadĬheck out the file above for the completed file on the Ki’tang class, as well as its hunchbacked variant the Ch’Tang-class bird-of-prey. Comms get 9 points, as this thing is meant for solo ops and doesn’t need comm gear quite as much, and the last two systems get 10 points. This gives us 60 Systems Points to work with so 12 points in Weapons, 8 in Structure, and 11 in Engines all make sense for a bird-of-prey. Being named after a ship from the Dominion War, this thing obviously comes after said war so we’ll give it a Launch Date of 2381. At least that’s my thoughts on the subject. And it’s large enough to make it the first raider to hit Scale 4. Named after the only Klingon ship at Chin’toka that was unaffected by the Breen energy dampening weapon, the Ki’tang-class ship is our free Tier 4 bird-of-prey in Star Trek Online. Images © Cryptic Games Studios Ki’tang-class and Ch’Tang-class Raiders It still keeps the Rapid-Fire Torpedo Launcher of the Norgh, though. This thing is about as offensive-based as the Kor, though the weapons aren’t quite as powerful. Bring Engineering down to 0 and raise Security to +2 for the Departments. ![]() The Quad-linked Disruptor Cannons and Quantum Torpedoes this thing has give it a lot of boom in Star Trek Online, and upgrading the powerplant, sensor arrays, and computer cores is good for this bird. Put +2 in Weapons and Engines, and +1 in Sensors and Computers. With a launch date of 2405, the Ning’tao has 6 refits to apply to the Norgh statblock. Plus, the extra set of wings gives it a unique look in addition to the “shelled” exterior. Showing influence from the Klingons’ Orion, Gorn, and Nausicaan allies, the Tier 3 Ning’Tao class is a 25th-century design that looks more insectoid than bird-like. The Norgh-class also has a distinctively-looking variant, the Ning’tao-class bird-of-prey. Since this is a new base model, check out the file above for a full treatment. Norgh-class and Ning’tao-class Raiders Download File ![]() For Departments it still ahs the standard ‘raider base model’ modifier spread. Sensors 10 is still highly advanced for this time, and Comms 9 and Computers 9 still represent decent equipment there. And Engines 10 represents the most advanced power plant, drive system, and cloaking device that can be shoved in there. Weapons 10 (again a point higher than the QulDun class) also makes sense and represents the extra set of cannons on the leading edge of the wings. Plus, it’s a point higher than the QulDun’s 7. A Structure score of 8 is very good, even if it’s on the low end of things: it’s the nature of birds-of-prey, their hulls are just a bit more fragile than other ships. So Scale 3, again and let’s say this thing has a launch date of 2350, which gives us 56 System Points to work with. While it counts as its own design in STO, and we’ll treat it as a ‘base model’ here, we’ll still draw upon the QulDun for initial stats and build it from there. The Norgh class is the free Tier 3 bird-of-prey in Star Trek Online, and it has a decent look to it: like a QulDun with wider wings and a slightly different head design. Images © Cryptic Games Studios Norgh-class and Ning’tao-class Raiders Here we’re continuing in the raider vein with the higher-Tier birds-of-prey and… things are going to start looking weird, you all. We started to outline Klingon raider spaceframes in the introductory post to this series so check that one out for your classic B’rel bird-of-prey.
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